


It’s definitely noticeable when not activated, and missed, so I keep the slider up most of the time. I liken it to a movie shot on location versus a movie shot against a matte painting backdrop. It provides a real sense of depth and scope to the backgrounds. In Dig 2, I’m very pleased with how the 3D is implemented. What was a novelty for me back when the system first launched is now a big asset, especially as its use had dropped in recent times. Over the years, my appreciation for stereoscopic 3D has risen greatly. I should kickoff any graphics discussion with this disclaimer. To quote from Matt’s original review, “Dig 2 improves on the first SteamWorld Dig in every way, from animation, to gameplay, to story.” Let’s take a moment to discuss what sort of visuals the 3DS version turns out.

The answer is… wonderfully! I own the original title on 3DS, but it amazes me just how advanced this game is as a sequel. How does adventuring with Dorothy and Fen fare on the venerable handheld? The game has now arrived on the Nintendo 3DS. Since that time it scored a 9 out of 10 in Matt Paxton’s review, and placed third among our staff picks for Switch eShop Game of the Year. You may recall the game making the cover of PNM Issue #34. The Pure Nintendo crew are big fans of the SteamWorld games from Image & Form, particularly the newest entry, SteamWorld Dig 2.
